Retrochallenge – CellarScramble. Moving along.

I have decided to try a game on the Sharp-MZ-700 and called it CellarScramble.

It’s a top down dungeon run and as the Sharp only has character based graphics I’ve gone the route of defining 8×8 tiles and making the rooms out of these tiles.

I’ve now defined a map of 30 rooms and the tiles that make them up. I’m not going to show you the map, that would spoil the surprise. 🙂

Now I need some coed to move sprites and check for collisions. Hmmm.

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